MEET THE CREW

Meet the Game Creators,
Tech Artists
& Animators

A tight-knit team of industry veterans and creative technologists, united by a passion for crafting unforgettable interactive experiences.

NovaGame Studios workspace

NovaGame Studios HQ

Bristol, United Kingdom

Studio Leadership Team

Meet the creative and technical minds driving our production pipelines and pushing the boundaries of interactive entertainment.

Damon Vance

Damon Vance

Studio Creative Director & Lead Game Designer

12+ years in narrative design, level layout, and core game loops for PC/Console.

Narrative Design Level Architecture Core Loop Design Creative Direction
Siobhan Kelly

Siobhan Kelly

Principal 3D Technical Artist & Character Sculptor

Expert in ZBrush, Maya, Blender, and real-time hair/cloth physics integration.

ZBrush Sculpting PBR Texturing Technical Art Hair & Cloth Physics
Liam Thorne

Liam Thorne

Head of Mobile & Hyper-Casual Engineering

Specialised in high-performance C# Unity architecture and mobile monetisation SDKs.

Unity C# Mobile Architecture Monetisation Performance Optimisation
Zara Chen

Zara Chen

Lead Gameplay Animator & VFX Specialist

Motion capture direction, stylised keyframe animation, and Niagara VFX systems.

Motion Capture Keyframe Animation Niagara VFX Facial Rigging

What Drives Us

The principles that guide every project we take on.

Excellence in Craft

Every pixel, polygon, and particle is held to AAA standards, regardless of project scale.

Collaborative Spirit

We believe the best games are built through open communication and shared creative vision.

Technical Innovation

Pushing engine capabilities and developing proprietary tools to stay ahead of the curve.

Player-First Design

Every decision is validated against player experience, retention data, and emotional impact.

Want to Work With Us?

Whether you're a publisher seeking co-development support or a fellow creative looking to collaborate, we'd love to hear from you.

Get in Touch